The second day at ATD in San Diego began with a best-practice session on gamification. It was a stimulating session that mixed concrete tips and examples with a more in-depth examination of game mechanics. Views on gamification differ widely from country to country, and my table companions from the Netherlands, Japan and the Middle East had very different experiences of introducing games in education. These can range from traditional quizzes to escape rooms and this exploration of humanity through literature: Fantastic places, unhuman humans.
I also listened in as the creators of “The learning innovation podcast” talked about how they used podcasting as a means of education. Podcasting is an interesting medium for learning, and has become a massive phenomenon in the US. Thirty-eight percent of Americans aged 34–55 listen to podcasts every month! The advantage is that an internal podcast can be quickly produced and break through barriers and inform an entire company – a bit like a newsletter in audio form. Check out their own podcast here.
Micro-learning was the hot topic on the second day of the expo. There were far more participants during the panel discussion about micro-learning than at any other session I attended, and during the discussion the participants were asked more than 100 questions via a mobile app. Here are the key recommendations from the lecture:
To summarise, you could say that the panel was unanimous on one question: Limit, limit, limit! Micro-learning requires you to tighten your focus and tackle one thing at a time.
You can find more information from the panel on micro-learning here: